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56 packages found

Reactive Web app server focusing on MPAs with a simple server route & browser build api...uses Bunjs, Elysia, ESBuild, rmemo, & ctx-core

published 1.21.48 2 hours ago
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The moduleNameMapper functionality of jest for bun

published 1.0.11 2 months ago
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Goes into package.json and update the name to match the Github repository. Also updates author, description. It's useful when a npm repo is build out of a template.

published 1.0.9 4 months ago
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Set of utility functions for CFD money management with bunjs

published 0.1.0 6 months ago
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A client side JavaScript image compression library

published 2.1.2 a month ago
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The Copy Plugin for Bun is a utility plugin designed to copy files and directories during the build process using [Bun](https://github.com/oven-sh/bun). This plugin facilitates the copying of assets from one location to another, offering flexibility and c

published 0.0.10 25 days ago
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UI menu for Dobuki Game Engine.

published 1.0.46 24 days ago
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When multiple components are sharing the same layout, we need to deactivate components outside of the top one.

published 1.0.3 3 months ago
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Matrix utilities used for Dok game engine

published 1.0.26 3 months ago
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A library for showing Newgrounds medals.

published 1.0.11 12 days ago
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Dialog system used for games. Popup menus, npc dialogs, etc...

published 1.0.23 2 months ago
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Common types used by Dok game engine.

published 1.0.9 3 months ago
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Provide an interface for abstract lists. An abstract list behaves like a read-only array, but without storage. It can virtually store an infinite number of elements. It's meant for working flexibly with arrays. Regular arrays can be used as abstract lists

published 1.0.16 4 days ago
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A component for games that tracks viewable cells in a 3d grid, and discards the ones outside the viewable range.

published 1.0.30 2 months ago
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Simple interface for notifying when an element change.

published 1.0.2 3 months ago
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Place on items to log all calls and properties fetch from it. Helpful for debugging.

published 1.0.3 2 months ago
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Dev dependencies

published 1.0.11 2 days ago
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Testing openAI's API, with a "dungeon master".

published 1.0.43 a month ago
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Component that accumulates lists that notify updates, turning itself into a list. This sounds pointless, but this is very useful for the Dok game engine.

published 1.0.27 4 days ago
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Motor loop is a typescript library that runs a game loop continuously. Notably, it adapts to frameRate to ensure your game always runs smoothly when the monitor refresh rate goes above or below 60hz.

published 1.0.24 4 days ago
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