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30 packages found
Convert a set of keyframe matrices into dual quaternions
Convert a dual quaternion into a 4x4 matrix
The official Spine Runtimes for the web.
Parse collada .dae 3d animation files into json
Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options
Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)
The official Spine Runtimes for the web.
A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
The official Spine Runtimes for the web.
Get the world transformation matrices for a set of local bone positions
The official Spine Runtimes for the web.
The official Spine Runtimes for the web.
The official Spine Runtimes for the web.
The official Spine Runtimes for the web.
The official Spine Runtimes for the Phaser.
2D skeletal animation runtimes for Spine.
The official Spine Runtimes for the web.
The official Spine Runtimes for the web.
Headless spine-ts runtime for exporting Spine animations and converting .skel formats.
Headless spine-ts runtime for exporting Spine animations and converting .skel formats.