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177 packages found
The dynamic setInterval
Managed animationFrame looping for games, animations and web audio functions.
- requestAnimationFrame
- game loop
- animation manager
- time manager
- tick
- events
- games
- animation
- web audio
- delta
- time
- callbacks
- handles
- pause
a through stream that starts paused and resumes on the next tick
Enhanced and controllable setInterval、setTimeout
Truly pauseable, time-extendable, functionally dynamic intervals and timeouts in a lightweight package
An minimalist asynchronous waiting method
various promise utilities
A command to sleep for specified time.
A tiny JavaScript utility for delaying the execution.
Smart Contract library for Solidity
A class to delay a task and/or to control a task in a thread way, with start, stop, pause and resume.
Sends out word fragments at intervals, pauses, rewinds, jumps by sentences, and does other playback jazz.
Run promises in batches waiting for data from previous promises, pause/resume/stop promises.
Plugin for pixi.js, which automatically pauses and resumes your App's rendering when the browser window's visibility changes
setTimeout class wrapper with abilities to pause/resume, finish preemptively, and inspection
pause function that opens a REPL
sleep-utils is a utility package for handling asynchronous sleep operations in both JavaScript (JS) and TypeScript (TS) environments. It provides functions to pause the execution of code for a specified amount of time, making it useful in scenarios where
- sleep
- delay
- asynchronous
- timer
- timeout
- await
- pause
- wait
- time
- scheduling
- time-management
- timeout-utils
- timing
- promise
A JavaScript tool to control setTimeout operations.
- setTimeout
- pause
- resume
- setTimeoutpause
- setTimeoutControl
- timeout
- timeoutcontrol
- timeoutcontroller
- timeoutpauser
Magic Circle play controls