Search results
102 packages found
RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing intensive graphics computation in canvas.
Timer management, never forget to clear timers again
Utility functions to do time-related tasks.
Frame ticker with easy events for animation or games in JavaScript or TypeScript
a generic tween ticker engine
Performant animation loop with central delta calculation.
An accurate timer utility for running periodic tasks on the given interval ticks or dates. (Node and Browser)
Delay a promise a specified amount of time
Bloomberg Open API (BLPAPI) binding for node.js
Delay a promise a specified amount of time
Returns a promise resolved in the next event loop - think `setImmediate()`
Delay a promise a minimum amount of time
random + delay + ms
node-compatible v8.log processor
Queue up events, triggering once at the beginning of the next frame to reduce over-updating visual elements
A nice wrapper around [TJ Holowaychuck's](https://github.com/visionmedia) [node-progress](https://github.com/visionmedia/node-progress) with chaining, domains, and steps
Easy way to render ThreeJS objects with built-in interaction defaults
FPS meter for evergreen browsers