Search results
749 packages found
A collection of Solid Primitives, that capture current mouse cursor position, and help to deal with common related usecases.
Node.js Desktop Automation.fork by ToDesktop/robotjs-prebuild
- Automation
- GUI
- mouse
- keyboard
- screenshot
- image
- pixel
- desktop
- robotjs
- screen
- recognition
- autohotkey
- machine
- learning
A React component that decorates it's children with mouse/touch position tracking, a status toggle fired by click/gesture events, and more.
Creepyface is a little JavaScript library that makes your face look at the pointer.
An interaction module that helps attach mouse and touch to pixijs objects.
Connect to the system api in the easiest way (win-api)
A React component used hooks that allows you to select elements in the drag area using the mouse
Map keyboard, mouse, gamepad, and touch inputs from user-input.
Get the normalized ray that your mouse is projecting into your scene
HTML5 video addon for rapidly jogging the video back and forth with the mouse wheel
A React library for subscribing to mouse events
React component which manages playing a video when the user hovers over it and pausing when they stop.
Node.js Desktop Automation.
- Automation
- GUI
- mouse
- keyboard
- screenshot
- image
- pixel
- desktop
- robotjs
- screen
- recognition
- autohotkey
- machine
- learning
hook for receiving gestures
The animator's toolbox
- animation
- ux
- ui
- popmotion
- canvas animation
- dom animation
- dom
- pointer tracking
- mouse
- mouse tracking
- touch
- touch tracking
- physics
- interaction
- View more
A React component that decorates it's children with mouse/touch position tracking, a status toggle fired by click/gesture events, and more.
Create beautiful fullscreen snap scrolling websites
- jquery
- javacript
- scrolling
- single_page
- onepage
- fullpage
- fullpagejs
- one_page
- sliding
- snap
- scroll
- swipe
- mousewheel
- wheel
- View more
React target for @use-gesture
A module for getting the current mouse position on an element, designed for use in games and animations.
Predict which element (DOM) the user wants to interact with so that your web app can react faster!