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367 packages found

lygia, it's a granular and multi-language shader library designed for performance and flexibility

published 1.1.3 a year ago
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Bundle a glslify-deps dependency tree into a GLSL source string

published 5.1.1 6 years ago
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A tiny, simple CRT-like webgl2-based canvas renderer for ImageData

published 1.0.5 2 days ago
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define materials for 3d scenes

published 1.0.0 8 years ago
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A GPU-accelerated computing library for physics simulations and other mathematical calculations

published 0.2.7 6 months ago
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Robert Penner's easing functions in GLSL, available as a module for glslify.

published 1.1.0 7 months ago
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Easily render a GLSL fragment shader on an HTML canvas

published 1.0.9 7 months ago
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Create shadertoolsconfig.json for Unity project

published 1.1.2 2 months ago
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create 3d shape for use with stack.gl

published 1.0.1 8 years ago
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Easier WebGL animations for websites

published 1.2.9 23 days ago
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Shader tools.

published 1.2.0 2 months ago
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glsl-quad provides simple utilities (simple quad mesh, shaders, etc.) for image processing with webgl.

published 1.0.0 8 years ago
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flattens nested vertex data into a typed array

published 1.0.2 6 years ago
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webgl device check

published 1.0.1 a month ago
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React wrapper for threejs ocean shader example

published 2.0.0 5 months ago
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React component for rendering GLSL shaders. Based on `glsl-canvas-js`

published 1.0.0-alpha.6 9 months ago
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A React functional component to display a simple WebGL shader.

published 0.0.3 4 years ago
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This project owns three core features, each simplifying working with fragment shaders in the browser.

published 4.1.3 4 months ago
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A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.

published 3.1.1 8 years ago
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shader math for geographic projections

published 1.1.1 9 months ago
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