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42 packages found
A 2D collision detection library for modern HTML5 games by Richard Marks.
zero-dependency 2d collision detection for circles, polygons, and points (with SAT and BVH)
- Collision
- Separating Axis Theorem
- Bounding Volume Hierarchy
- SAT
- BVH
- Circle
- Polygon
- Line
- Shape
- Separating
- Axis
- Theorem
- Bounding
- Volume
Leaflet plugin for uncluttering L.Markers using basic collision detection.
Given a collection of spheres with equal radii, find all pairwise intersections.
Any dimensional box intersection
Broad phase collision detection using a spatial hashmap
Basic collision detection methods based on Jeffrey Thompson's collision detection online series
- collision
- detection
- collision detection
- Jeffrey Thompson
- point
- line
- rectangle
- rect
- circle
- polygon
- poly
- esbuild
- typescript
Simple collision detection for DOM elements using React.js
Super simple collision detection for 2d gamedev.
Spatial Hashmap data structure for use in broad phase collision detection
1. What is propsjs? 2. Installation 3. Core concepts * Scenes * Props * adding props to a scene * custom properties * custom functions * Collision * changing and extending collision behavior 4. API re
A Terrible Arcade Physics Subsystem
Collision library with a cache for efficiency, and support for wrap-around
circle collision detection for D3
Spatial hash package for node.js
Implementation of GJK (Gilbert-Johnson-Keerthi) algorithm for calculation distance between convex polygons and intersection detection
Leaflet plugin for uncluttering L.Markers using basic collision detection.
Leaflet plugin for uncluttering L.Markers using basic collision detection.
A Phaser CE plugin that brings sloped tile collision handling to Phaser's Arcade Physics engine
- phaser
- plugin
- arcade
- physics
- slopes
- tiles
- sloped
- tile slopes
- slopes tiles
- collision
- collisions
- collision handling
- collision detection
- games