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147 packages found
A physics engine made in javascript that supports polygon to polygon and polygon to circle collisions, with spring physics and stuff.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A tiny javascript physics engine
3-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
a 2D rigid body physics engine for the web
Bullet-driven physics API
Physics Modeling and Engine using Geometric Algebra
tools for creating, testing and debugging matter.ts worlds
Binaries and headers for Bullet-dependent compilation
Like jQuery but not as good and for SVGs
Simple engine for platformer physics and rendering
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay to use for Synthesis.
A lightweight 3D physics engine written in JavaScript.
A TypeScript physics engine for 2D Space.
Rapier Physics Component for Croquet Worldcore
A lightweight 3D physics engine written in JavaScript.
a 2D rigid body physics engine for the web
TimeEngine is a tiny, simple yet versatile library that provides first class reactive value 'over time' with smart dependency resolving capability in JavaScript. Designed for Declarative and FRP programming.
a 2D rigid body physics engine for the web