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31 packages found
A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser
- bevy
- bun
- code-splitting
- component
- data
- data-driven
- decoupling
- deno
- ecs
- entity
- event
- game
- game-dev
- game-engine
- View more
Cordova/PhoneGap Plugin for low latency Native Audio Playback, must have for HTML5 games
A toolkit for developing games on the Solana blockchain.
A minimalistic, framework-agnostic JavaScript game engine.
<div align="center"> <img src="https://github.com/Nightre/sparkle.js/assets/149653910/8a891dbe-9086-4ced-a99c-b21149176e18" alt="图片" align=center style="image-rendering: pixelated;" /> </div> <div align="center"> <h1>SPARKLE.JS GAME ENGINE</
Implements a flow field using typescript.
This package helps you in game development and HTML design.
a plugin for niuzigame dev by mxk
client side encapsulation of the ts-gameframework(TSGF) developer's application site. TSGF is An open source platform that supports frame synchronization online. Select the corresponding SDK, such as tsgf-sdk-browser or tsgf-sdk-miniapp, based on your pla
A minimalistic, framework-agnostic JavaScript game engine.
A framework for writing roguelike games in JavaScript, implementing ROT.js
A minimalistic, framework-agnostic JavaScript game engine.
A minimalistic, framework-agnostic JavaScript game engine.
Some React Native components that make it easier to construct interactive scenes using the familiar update + draw lifecycle used in the development of many games ✨
A basic A-Frame component for building rooms and block based enviroments - edit maps with the map editing tool, export to json and then use A-Frame to render them via a componenet