tiny-wasm-runtime

2.0.0 • Public • Published

C/C++ Runtime for Web Assembly

Version 2.0.0

tiny-wasm-runtime is a simple, lightweight and easy to use C/C++ library for building Web Assembly code directly with clang. It solves some common use cases with less work than the more feature rich emscripten. tiny-wasm-runtime is easy to understand, and has some cool features. You can input and print streaming character i/o to a <div> tag, use a <canvas> element as an ANSI terminal, or use a C/C++ 2D drawing api (that is compatible with JavaScript Canvas APIs) to draw to a <canvas> element. You can run blocking C/C++.

tiny-wasm-runtime allows you to run C/C++ code in a web browser. Legacy code, libraries, full applications, or single functions can be integrated with Javascript and Typescript.

tiny-wasm-runtime is designed to be used with the standard llvm clang compiler and tools.

View the Bouncing Ball Demo

Click Here to view demo using tiny-wasm-runtime and it's C/C++ Canvas APIs

Full Documentation

The full documentation can be found here

Key Features

  • compile and link C/C++ for use with web assembly using clang directly
  • standard C library, libC++. and purpose built APIs available from C/C++
  • Localization support, UTF-8, and windows-1252 support
  • load web assembly modules, and call their C/C++ functions from JavaScript (with parameter conversion as needed)
  • in C/C++, printf and get characters to/from <div> tags in your HTML page
  • in C/C++, printf and get characters to/from a <canvas> based "terminal"
  • in C/C++ use 2D drawing API compatible with JavaScript Canvas
  • in C/C++, use the "blocking loop" pattern and integrate with Javascript's asynchronous event loop

View Live Demos

Name View Live Link Source Link
Bouncing Balls (C++) View bouncing balls Source for balls
Maze (Win32 C Port) View live maze Source for maze
Input from <div> View square demo Source
Mini-Terminal View mini-term demo Source

Installation

Clone from github, or use npm install tiny-wasm-runtime. To compile C/C++, install clang and wasm-ld.

Hello World

Here is the simplest tiny-wasm-runtime example.

C code:

#include <stdio.h>

void hello() {
   printf("hello world\n");
}

index.html:

<head>
   <title>Hello World</title>
</head>
<body>
   <div id="twr_iodiv"></div>

   <script type="module">
      import {twrWasmModule} from "tiny-wasm-runtime";
      
      const mod = new twrWasmModule();
      await mod.loadWasm("./helloworld.wasm");
      await mod.callC(["hello"]);
   </script>
</body>

Simple <div> i/o

I/O can be directed to or from a <div> or a <canvas> tag. Here is a simple example using a <div> for stdio input and output.


#include <stdio.h>
#include <stdlib.h>
#include "twr-crt.h"

void stdio_div() {
	char inbuf[64];
	int i;

	printf("Square Calculator\n");

	while (1) {
		printf("Enter an integer: ");
		twr_gets(inbuf);
		i=atoi(inbuf);
		printf("%d squared is %d\n\n",i,i*i);
	}
}

With an index.html like the following. This time we are using twrWasmModuleAsync which integrates blocking C code into Javascript. twrWasmModuleAsync can also be used to receive key input from a <div> or <canvas> tag.

<head>
   <title>stdio-div example</title>
</head>
<body>
	<div id="twr_iodiv" style="background-color:LightGray;color:DarkGreen" tabindex="0">Loading... <br></div>

	<script type="module">
		import {twrWasmModuleAsync} from "tiny-wasm-runtime";

		let amod;

		try {
			amod = new twrWasmModuleAsync();

			document.getElementById("twr_iodiv").innerHTML ="<br>";
			document.getElementById("twr_iodiv").addEventListener("keydown",(ev)=>{amod.keyDownDiv(ev)});

			await amod.loadWasm("./stdio-div.wasm");
			await amod.callC(["stdio_div"]);
}
catch(ex) {
	amod.divLog("unexpected exception");
	throw ex;
}

</script>
</body>

Full Documentation

The full documentation can be found here

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Install

npm i tiny-wasm-runtime

Weekly Downloads

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Version

2.0.0

License

MIT

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  • twiddlingbits