Compute a model view matrix based on a radius and two rotations about a point
published 0.1.0 11 years agoComputes the 4 x 4 transformation matrix T such that TA = B, where A, is the known triangle and B is the target triangle
published 0.1.0 11 years agoComputes the perspective for a containefied field of view
published 0.2.0 11 years agoA version fallback for key lookup on a single json object
published 0.1.2 11 years ago