whydoidoit
- published 1.0.11 5 years ago
- published 0.1.14 4 years ago
A mongo-like interface for sql generation, mysql-style
published 6.3.7 4 years agoA store implementation for lightweight global store with React and hooks
published 0.1.68 5 years agoThis is a processor developed by alcumus
published 1.0.245 4 years ago- published 1.0.9 5 years ago
This is a processor developed by alcumus
published 0.0.65 5 years agoWidget React Component and Editor Framework
published 1.2.2 5 years agoAbstract State Router wrapper with server side and client side support
published 1.0.4 7 years agoA template for running ES6 with PlayCanvas Editor
published 1.0.1 7 years agoMonkey Patch to enable parsing of ES6 compiled script modules in PlayCanvas, both in the Editor and at runtime.
published 1.0.2 7 years agoJavascript inheritence with the ability to inject construction call backs and merge two prototype chains
published 1.0.0 7 years agoCreates a pool of any object and allows both a circular allocation of that pool or item reservation from it. Userful for reducing garbage collection in games.
published 1.0.0 7 years agoExtends PlayCanvas attribute definitions to support a 'set' method, this also enables intellisense for PlayCanvas attributes in WebStorm and other IDEs.
published 1.0.2 7 years agoPromise wrapper for PlayCanvas asset loading
published 1.0.0 7 years agoDebug line drawing function for PlayCanvas
published 1.0.1 7 years agoSimple promise for a callback after a delay in PlayCanvas, delay is measured in game time which may be stretched or paused.
published 1.0.1 7 years agoReturns the world position for a pc.Vec3 or and Entity in PlayCanvas
published 1.0.0 7 years agoLoading screen script to support Webpack Dev Server serving ES6 bundled code
published 1.0.0 7 years ago